An exploration of immersive technologies and their future impact on business, social and cultural structures.
CopenX Realities provides cutting-edge insights into the latest developments in the XR industry with keynotes, summits and an expo filled with first-movers, executive leaders and opinion-makers from the industry. At CopenX we are in search of in-depth knowledge in order to qualify the conversation about the present and future use of immersive technologies.
CopenX was founded in 2016 by Therkel Sand Therkelsen and the first CopenX Realities was held in September 2016 at Papirøen, Copenhagen. Since then the conference developed into a successful collaboration with the tech- and marketing conference NextM, which resulted in a large scale event at TAP1 in Copenhagen in 2018 and 2019. In 2019 CopenX Realities was held at IDA, with focus on three distinct tracks; Body & Mind, Create & Storytelling and Interfaces & Digital Transformation.
At CopenX Realities you will participate in an acknowledged event that facilitates and contributes to the relevant and necessary debate about a our shared technological future. The increased use and development of XR technology include an ocean of new opportunities for both the individual and our society as a whole. The opportunities also pose new challenges and moral issues, which need to be addressed and handled in the best possible way; through sharing of knowledge and open discussion.
We believe that we can only truly benefit from technology if as many as possible become involved in the development and join the debate about value-added usage.
CopenX Realities is a platform in which stakeholders from a broad background in the field of XR, tech, and decisionmakers gather to share knowledge and collaborate in order to help create the future of interaction with technology.
The main focus of CopenX Realities is how Virtual and Augmented Reality, as well as related technologies such as Artificial Intelligence and Blockchain will impact existing business, social and cultural structures.
The real promise of Immersive Technologies is to change human connection.
The coming immersive storm, so to speak, will significantly alter the landscape of every industry from the military to healthcare, entertainment, gaming, education, fashion, and business just to name a few.
In fact, there will be little in the way of life and society untouched by Immersive technologies. We have chosen to focus mainly on 3 tracks (TBA). We want to go into depth with the present possibilities, future use and challenges, to give participants a variety of insights and perspectives on the specific topic of interest.
At CopenX Realities it is possible to increase awareness, outlets and network. We regard partnership as a close cooperation, where we jointly define the opportunities that create most value for both parties.
We see partnerships as more than just booth specs and logo exposure. We want to help create an interaction with all our partners that align with their individual strategy and goals.
Therefore we highly recommend that you contact us for an informal etalk about any future partnership opportunities: